£10 refund + up to £100 free credit
I have been in negotiations with RedHotRummy.com and I have managed to get a fantastic deal for anyone who joins their website.
I will pay a £10 refund to each and every person who joins RedHotRummy.com via the special link below.
To take advantage of this offer simply follow the steps below.
- Click HERE to visit RedHotRummy.com - You must only use this link to visit RedHotRummy.com, if you don't you will not qualify for the refund.
- Create a new account and make a deposit. RedHotRummy.com offer a 100% match bonus so the more you deposit the more free money you will get (Max bonus: £100 / $150 / AUD $200 / 150 Euro).
- Click HERE to email me your account id and the value of your first deposit.
- Once I have contacted RedHotRummy.com and verified that you have created an account I will send you your extra £10 refund. You can pick how the refund is paid to you - bank transfer, cheque or PayPal - it's your choice!!
- My advice would be to join, deposit £10 and get a £10 bonus from RedHotRummy. You can then have fun playing Gin Rummy for money safe in the knowledge that even if you lose the £20 in your account I am going to send you a £10 refund so you have not actually lost a penny. Of cause you may well become a Gin Rummy expert and win thousands!!! :-) Either way a £10 refund is yours with no strings attached.
Gin Rummy is an exciting game which is very easy to understand and master. Once you know what you are doing, playing Gin Rummy for money can become very profitable indeed.
Learn Gin Rummy in 90 seconds!
2 opposing players are dealt ten cards each, with the rest being placed face down between the two. This is the stock pile. The top card is turned face up and forms the open pile. Players take turns to take a card from either pile and discard one from their hand.
The object is to end the game, or 'knock', when one of the two players has completed their hand of cards. This is done by arranging their cards into 'sets' or 'melds' of three or more cards of either the same value (ie. 7 of clubs, 7 of hearts, 7 of spades) or a same suited straight (ie. 4 of clubs, 5 of clubs, 6 of clubs).
A player can knock if the total value of the cards not used in sets is equal to ten or less. Upon knocking, points are awarded for the difference in value between the unused cards held by the players. If a player manages to get a 'gin' (0 points held in hand) when knocking, or holds a lower value than the opponent when the opponent knocks, he will win extra points!
Want more Rules & Tips? - Click HERE to visit RedHotRummy.com and check out the Skill School.
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